Dwarf
Units:
+2 armor
-10% attack rate
Buildings:
+10% hit points
Upgrades:
+2Lv Building Armor
Magic:
Holy Radiance (100 HP in 200 AoE)
Thunder Clap (100 damage in 200 AoE)
Stoneskin (+6 armor to 1 unit)
Traits: What they lack in magic and spells, Dwarves make it up in their ingenuity. Weak starting units, but powerful late game mechanical contraptions that are resistant to almost all magic effects.
Difficulty: Advanced
+2 armor
-10% attack rate
Buildings:
+10% hit points
Upgrades:
+2Lv Building Armor
Magic:
Holy Radiance (100 HP in 200 AoE)
Thunder Clap (100 damage in 200 AoE)
Stoneskin (+6 armor to 1 unit)
Traits: What they lack in magic and spells, Dwarves make it up in their ingenuity. Weak starting units, but powerful late game mechanical contraptions that are resistant to almost all magic effects.
Difficulty: Advanced
Bonuses
Buildings