Credits
Original v4.26.1

Blood Elf

Units:
+5% evasion
-20% spell cooldown
-12% damage
-10% hit points


Buildings:
+12.5% mana

Upgrades:
+1Lv Magic

Traits: Glass cannons. Extremely weak starting units. Very fragile even in late game. Heavily relies on special upgrades inside towers. Delivers short outbursts of damage. Strong against buff dependent races.

Difficulty: Expert
Bonuses
Buildings