Blood Elf
Units:
20% spell damage reduction
+5% evasion
-20% spell cooldown
-12% damage
-10% hit points
Buildings:
+12.5% mana
Upgrades:
+1Lv Magic
Magic:
Slow (slows by 20% for 30 sec)
Banish (disables for 5 sec)
Phoenix Spirit (125 damage in a line)
Pyroblast (200 damage to unit/50 in 175 AoE)
Traits: Glass cannons. Extremely weak starting units. Very fragile even in late game. Heavily relies on special upgrades inside towers. Delivers short outbursts of damage. Strong against buff dependent races.
Difficulty: Expert
20% spell damage reduction
+5% evasion
-20% spell cooldown
-12% damage
-10% hit points
Buildings:
+12.5% mana
Upgrades:
+1Lv Magic
Magic:
Slow (slows by 20% for 30 sec)
Banish (disables for 5 sec)
Phoenix Spirit (125 damage in a line)
Pyroblast (200 damage to unit/50 in 175 AoE)
Traits: Glass cannons. Extremely weak starting units. Very fragile even in late game. Heavily relies on special upgrades inside towers. Delivers short outbursts of damage. Strong against buff dependent races.
Difficulty: Expert
Auras
Upgrades
Skills
Bonus buildings
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Heroes