Troll
TheHorde - Troll [A]
Units:
+5% evasion
-5% hit points
Buildings:
+10% attack rate
+10% hit points
Upgrades:
+3Lv Ranged Weapons
-5% costs in Main building
Magic:
Healing Wave (Heals 60 HP for 2 units)
Hex (Reduces target's dmg by -15%, AS by -8%)
Forked Lightning (Deals 200 damage to 5 units)
Traits: Why so serious? Come and have a smoke with us! Fragile in early game, unpredictable in late game. Debilitates and confuses enemy. You won't win all games, but you will have fun in every single one.
Difficulty: Skilled
Units:
+5% evasion
-5% hit points
Buildings:
+10% attack rate
+10% hit points
Upgrades:
+3Lv Ranged Weapons
-5% costs in Main building
Magic:
Healing Wave (Heals 60 HP for 2 units)
Hex (Reduces target's dmg by -15%, AS by -8%)
Forked Lightning (Deals 200 damage to 5 units)
Traits: Why so serious? Come and have a smoke with us! Fragile in early game, unpredictable in late game. Debilitates and confuses enemy. You won't win all games, but you will have fun in every single one.
Difficulty: Skilled
Bonuses
Buildings