Arakkoa
TheNeutral - Arakkoa [W]
Units:
-10% HP
+5% evasion
+2 MP regeneration
Buildings:
-5% HP for Barracks
Barracks have mana shield, instead of Repair
Upgrades:
+1Lv Magic
Magic:
Concussion (Gives enemy 25% chance to miss)
Slow Poison (Deals 12 damage/sec for 15 seconds)
Shadow Strike (Deals 125 damage in 200 AoE)
Final Sacrifice (Kills an enemy non-mechanical unit, gives 0.5 mana to main building)
Traits: Arakkoa are humanoid avians ready to defend their territory no matter what. Few have remained faithful to the light, most have harnessed the darkness and use it on the battlefield. While their initital weakness is a big flaw, it is compensated with strong magic and tough units in the late game
Difficulty: Expert
Created: by Ksay
Units:
-10% HP
+5% evasion
+2 MP regeneration
Buildings:
-5% HP for Barracks
Barracks have mana shield, instead of Repair
Upgrades:
+1Lv Magic
Magic:
Concussion (Gives enemy 25% chance to miss)
Slow Poison (Deals 12 damage/sec for 15 seconds)
Shadow Strike (Deals 125 damage in 200 AoE)
Final Sacrifice (Kills an enemy non-mechanical unit, gives 0.5 mana to main building)
Traits: Arakkoa are humanoid avians ready to defend their territory no matter what. Few have remained faithful to the light, most have harnessed the darkness and use it on the battlefield. While their initital weakness is a big flaw, it is compensated with strong magic and tough units in the late game
Difficulty: Expert
Created: by Ksay
Bonuses
Buildings